2014-05-05 23:08:01 +00:00
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/*
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* TCPServer.cpp
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*
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* Created on: 2014-05-05
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* Author: mathieu
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*/
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2014-07-31 20:11:46 +00:00
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#include "find_object/TcpServer.h"
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#include "find_object/utilite/ULogger.h"
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2014-05-05 23:08:01 +00:00
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#include <QtNetwork/QNetworkInterface>
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#include <QtNetwork/QTcpSocket>
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#include <QtGui/QTransform>
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TcpServer::TcpServer(quint16 port, QObject * parent) :
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QTcpServer(parent)
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{
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if (!this->listen(QHostAddress::Any, port))
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{
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2014-07-31 19:02:31 +00:00
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UERROR("Unable to start the TCP server: %s", this->errorString().toStdString().c_str());
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2014-05-05 23:08:01 +00:00
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return;
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}
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connect(this, SIGNAL(newConnection()), this, SLOT(addClient()));
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}
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QHostAddress TcpServer::getHostAddress() const
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{
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QHostAddress hostAddress;
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QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
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// use the first non-localhost IPv4 address
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for (int i = 0; i < ipAddressesList.size(); ++i)
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{
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if (ipAddressesList.at(i) != QHostAddress::LocalHost && ipAddressesList.at(i).toIPv4Address())
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{
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hostAddress = ipAddressesList.at(i).toString();
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break;
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}
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}
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// if we did not find one, use IPv4 localhost
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if (hostAddress.isNull())
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{
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hostAddress = QHostAddress(QHostAddress::LocalHost);
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}
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return hostAddress;
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}
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quint16 TcpServer::getPort() const
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{
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return this->serverPort();
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}
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2014-08-04 01:33:52 +00:00
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void TcpServer::publishDetectionInfo(const DetectionInfo & info)
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2014-05-05 23:08:01 +00:00
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{
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2014-05-22 17:47:00 +00:00
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QList<QTcpSocket*> clients = this->findChildren<QTcpSocket*>();
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if(clients.size())
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2014-05-05 23:08:01 +00:00
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{
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2014-08-04 01:33:52 +00:00
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QByteArray block;
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QDataStream out(&block, QIODevice::WriteOnly);
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out.setVersion(QDataStream::Qt_4_0);
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out << (quint16)0;
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out << info;
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out.device()->seek(0);
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out << (quint16)(block.size() - sizeof(quint16));
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2014-05-05 23:08:01 +00:00
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2014-05-22 17:47:00 +00:00
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for(QList<QTcpSocket*>::iterator iter = clients.begin(); iter!=clients.end(); ++iter)
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{
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(*iter)->write(block);
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2014-05-05 23:08:01 +00:00
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}
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}
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}
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void TcpServer::addClient()
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{
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QTcpSocket * client = this->nextPendingConnection();
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connect(client, SIGNAL(disconnected()), client, SLOT(deleteLater()));
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}
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