mv some of python files to libs
This commit is contained in:
+549
@@ -0,0 +1,549 @@
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from PyQt4.QtGui import *
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from PyQt4.QtCore import *
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#from PyQt4.QtOpenGL import *
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from shape import Shape
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from lib import distance
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CURSOR_DEFAULT = Qt.ArrowCursor
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CURSOR_POINT = Qt.PointingHandCursor
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CURSOR_DRAW = Qt.CrossCursor
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CURSOR_MOVE = Qt.ClosedHandCursor
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CURSOR_GRAB = Qt.OpenHandCursor
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#class Canvas(QGLWidget):
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class Canvas(QWidget):
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zoomRequest = pyqtSignal(int)
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scrollRequest = pyqtSignal(int, int)
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newShape = pyqtSignal()
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selectionChanged = pyqtSignal(bool)
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shapeMoved = pyqtSignal()
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drawingPolygon = pyqtSignal(bool)
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CREATE, EDIT = range(2)
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epsilon = 11.0
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def __init__(self, *args, **kwargs):
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super(Canvas, self).__init__(*args, **kwargs)
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# Initialise local state.
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self.mode = self.EDIT
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self.shapes = []
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self.current = None
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self.selectedShape=None # save the selected shape here
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self.selectedShapeCopy=None
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self.lineColor = QColor(0, 0, 255)
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self.line = Shape(line_color=self.lineColor)
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self.prevPoint = QPointF()
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self.offsets = QPointF(), QPointF()
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self.scale = 1.0
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self.pixmap = QPixmap()
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self.visible = {}
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self._hideBackround = False
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self.hideBackround = False
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self.hShape = None
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self.hVertex = None
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self._painter = QPainter()
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self._cursor = CURSOR_DEFAULT
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# Menus:
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self.menus = (QMenu(), QMenu())
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# Set widget options.
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self.setMouseTracking(True)
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self.setFocusPolicy(Qt.WheelFocus)
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def enterEvent(self, ev):
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self.overrideCursor(self._cursor)
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def leaveEvent(self, ev):
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self.restoreCursor()
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def focusOutEvent(self, ev):
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self.restoreCursor()
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def isVisible(self, shape):
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return self.visible.get(shape, True)
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def drawing(self):
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return self.mode == self.CREATE
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def editing(self):
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return self.mode == self.EDIT
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def setEditing(self, value=True):
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self.mode = self.EDIT if value else self.CREATE
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if not value: # Create
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self.unHighlight()
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self.deSelectShape()
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def unHighlight(self):
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if self.hShape:
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self.hShape.highlightClear()
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self.hVertex = self.hShape = None
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def selectedVertex(self):
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return self.hVertex is not None
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def mouseMoveEvent(self, ev):
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"""Update line with last point and current coordinates."""
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pos = self.transformPos(ev.posF())
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self.restoreCursor()
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# Polygon drawing.
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if self.drawing():
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self.overrideCursor(CURSOR_DRAW)
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if self.current:
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color = self.lineColor
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if self.outOfPixmap(pos):
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# Don't allow the user to draw outside the pixmap.
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# Project the point to the pixmap's edges.
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pos = self.intersectionPoint(self.current[-1], pos)
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elif len(self.current) > 1 and self.closeEnough(pos, self.current[0]):
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# Attract line to starting point and colorise to alert the user:
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pos = self.current[0]
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color = self.current.line_color
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self.overrideCursor(CURSOR_POINT)
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self.current.highlightVertex(0, Shape.NEAR_VERTEX)
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self.line[1] = pos
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self.line.line_color = color
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self.repaint()
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self.current.highlightClear()
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return
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# Polygon copy moving.
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if Qt.RightButton & ev.buttons():
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if self.selectedShapeCopy and self.prevPoint:
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self.overrideCursor(CURSOR_MOVE)
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self.boundedMoveShape(self.selectedShapeCopy, pos)
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self.repaint()
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elif self.selectedShape:
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self.selectedShapeCopy = self.selectedShape.copy()
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self.repaint()
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return
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# Polygon/Vertex moving.
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if Qt.LeftButton & ev.buttons():
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if self.selectedVertex():
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self.boundedMoveVertex(pos)
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self.shapeMoved.emit()
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self.repaint()
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elif self.selectedShape and self.prevPoint:
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self.overrideCursor(CURSOR_MOVE)
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self.boundedMoveShape(self.selectedShape, pos)
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self.shapeMoved.emit()
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self.repaint()
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return
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# Just hovering over the canvas, 2 posibilities:
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# - Highlight shapes
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# - Highlight vertex
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# Update shape/vertex fill and tooltip value accordingly.
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self.setToolTip("Image")
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for shape in reversed([s for s in self.shapes if self.isVisible(s)]):
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# Look for a nearby vertex to highlight. If that fails,
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# check if we happen to be inside a shape.
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index = shape.nearestVertex(pos, self.epsilon)
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if index is not None:
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if self.selectedVertex():
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self.hShape.highlightClear()
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self.hVertex, self.hShape = index, shape
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shape.highlightVertex(index, shape.MOVE_VERTEX)
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self.overrideCursor(CURSOR_POINT)
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self.setToolTip("Click & drag to move point")
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self.setStatusTip(self.toolTip())
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self.update()
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break
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elif shape.containsPoint(pos):
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if self.selectedVertex():
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self.hShape.highlightClear()
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self.hVertex, self.hShape = None, shape
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self.setToolTip("Click & drag to move shape '%s'" % shape.label)
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self.setStatusTip(self.toolTip())
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self.overrideCursor(CURSOR_GRAB)
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self.update()
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break
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else: # Nothing found, clear highlights, reset state.
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if self.hShape:
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self.hShape.highlightClear()
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self.update()
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self.hVertex, self.hShape = None, None
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def mousePressEvent(self, ev):
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pos = self.transformPos(ev.posF())
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if ev.button() == Qt.LeftButton:
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if self.drawing():
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if self.current and self.current.reachMaxPoints() is False:
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initPos = self.current[0]
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minX = initPos.x()
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minY = initPos.y()
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targetPos = self.line[1]
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maxX = targetPos.x()
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maxY = targetPos.y()
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self.current.addPoint(QPointF(maxX, minY))
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self.current.addPoint(targetPos)
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self.current.addPoint(QPointF(minX, maxY))
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self.current.addPoint(initPos)
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self.line[0] = self.current[-1]
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if self.current.isClosed():
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self.finalise()
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elif not self.outOfPixmap(pos):
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self.current = Shape()
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self.current.addPoint(pos)
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self.line.points = [pos, pos]
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self.setHiding()
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self.drawingPolygon.emit(True)
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self.update()
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else:
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self.selectShapePoint(pos)
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self.prevPoint = pos
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self.repaint()
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elif ev.button() == Qt.RightButton and self.editing():
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self.selectShapePoint(pos)
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self.prevPoint = pos
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self.repaint()
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def mouseReleaseEvent(self, ev):
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if ev.button() == Qt.RightButton:
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menu = self.menus[bool(self.selectedShapeCopy)]
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self.restoreCursor()
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if not menu.exec_(self.mapToGlobal(ev.pos()))\
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and self.selectedShapeCopy:
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# Cancel the move by deleting the shadow copy.
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self.selectedShapeCopy = None
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self.repaint()
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elif ev.button() == Qt.LeftButton and self.selectedShape:
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self.overrideCursor(CURSOR_GRAB)
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def endMove(self, copy=False):
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assert self.selectedShape and self.selectedShapeCopy
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shape = self.selectedShapeCopy
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#del shape.fill_color
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#del shape.line_color
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if copy:
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self.shapes.append(shape)
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self.selectedShape.selected = False
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self.selectedShape = shape
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self.repaint()
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else:
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shape.label = self.selectedShape.label
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self.deleteSelected()
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self.shapes.append(shape)
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self.selectedShapeCopy = None
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def hideBackroundShapes(self, value):
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self.hideBackround = value
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if self.selectedShape:
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# Only hide other shapes if there is a current selection.
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# Otherwise the user will not be able to select a shape.
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self.setHiding(True)
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self.repaint()
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def setHiding(self, enable=True):
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self._hideBackround = self.hideBackround if enable else False
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def canCloseShape(self):
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return self.drawing() and self.current and len(self.current) > 2
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def mouseDoubleClickEvent(self, ev):
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# We need at least 4 points here, since the mousePress handler
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# adds an extra one before this handler is called.
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if self.canCloseShape() and len(self.current) > 3:
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self.current.popPoint()
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self.finalise()
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def selectShape(self, shape):
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self.deSelectShape()
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shape.selected = True
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self.selectedShape = shape
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self.setHiding()
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self.selectionChanged.emit(True)
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self.update()
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def selectShapePoint(self, point):
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"""Select the first shape created which contains this point."""
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self.deSelectShape()
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if self.selectedVertex(): # A vertex is marked for selection.
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index, shape = self.hVertex, self.hShape
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shape.highlightVertex(index, shape.MOVE_VERTEX)
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return
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for shape in reversed(self.shapes):
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if self.isVisible(shape) and shape.containsPoint(point):
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shape.selected = True
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self.selectedShape = shape
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self.calculateOffsets(shape, point)
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self.setHiding()
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self.selectionChanged.emit(True)
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return
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def calculateOffsets(self, shape, point):
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rect = shape.boundingRect()
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x1 = rect.x() - point.x()
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y1 = rect.y() - point.y()
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x2 = (rect.x() + rect.width()) - point.x()
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y2 = (rect.y() + rect.height()) - point.y()
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self.offsets = QPointF(x1, y1), QPointF(x2, y2)
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def boundedMoveVertex(self, pos):
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index, shape = self.hVertex, self.hShape
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point = shape[index]
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if self.outOfPixmap(pos):
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pos = self.intersectionPoint(point, pos)
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shape.moveVertexBy(index, pos - point)
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def boundedMoveShape(self, shape, pos):
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if self.outOfPixmap(pos):
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return False # No need to move
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o1 = pos + self.offsets[0]
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if self.outOfPixmap(o1):
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pos -= QPointF(min(0, o1.x()), min(0, o1.y()))
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o2 = pos + self.offsets[1]
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if self.outOfPixmap(o2):
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pos += QPointF(min(0, self.pixmap.width() - o2.x()),
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min(0, self.pixmap.height()- o2.y()))
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# The next line tracks the new position of the cursor
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# relative to the shape, but also results in making it
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# a bit "shaky" when nearing the border and allows it to
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# go outside of the shape's area for some reason. XXX
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#self.calculateOffsets(self.selectedShape, pos)
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dp = pos - self.prevPoint
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if dp:
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shape.moveBy(dp)
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self.prevPoint = pos
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return True
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return False
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def deSelectShape(self):
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if self.selectedShape:
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self.selectedShape.selected = False
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self.selectedShape = None
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self.setHiding(False)
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self.selectionChanged.emit(False)
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self.update()
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def deleteSelected(self):
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if self.selectedShape:
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shape = self.selectedShape
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self.shapes.remove(self.selectedShape)
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self.selectedShape = None
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self.update()
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return shape
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def copySelectedShape(self):
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if self.selectedShape:
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shape = self.selectedShape.copy()
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self.deSelectShape()
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self.shapes.append(shape)
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shape.selected = True
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self.selectedShape = shape
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self.boundedShiftShape(shape)
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return shape
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def boundedShiftShape(self, shape):
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# Try to move in one direction, and if it fails in another.
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# Give up if both fail.
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point = shape[0]
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offset = QPointF(2.0, 2.0)
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self.calculateOffsets(shape, point)
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self.prevPoint = point
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if not self.boundedMoveShape(shape, point - offset):
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self.boundedMoveShape(shape, point + offset)
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def paintEvent(self, event):
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if not self.pixmap:
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return super(Canvas, self).paintEvent(event)
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p = self._painter
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p.begin(self)
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p.setRenderHint(QPainter.Antialiasing)
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p.setRenderHint(QPainter.HighQualityAntialiasing)
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p.setRenderHint(QPainter.SmoothPixmapTransform)
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p.scale(self.scale, self.scale)
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p.translate(self.offsetToCenter())
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p.drawPixmap(0, 0, self.pixmap)
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Shape.scale = self.scale
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for shape in self.shapes:
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if (shape.selected or not self._hideBackround) and self.isVisible(shape):
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shape.fill = shape.selected or shape == self.hShape
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shape.paint(p)
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if self.current:
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self.current.paint(p)
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self.line.paint(p)
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if self.selectedShapeCopy:
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self.selectedShapeCopy.paint(p)
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# Paint rect
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if self.current is not None and len(self.line) == 2:
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leftTop = self.line[0]
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rightBottom = self.line[1]
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rectWidth = rightBottom.x() - leftTop.x()
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rectHeight = rightBottom.y() - leftTop.y()
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color = QColor(0, 220, 0)
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p.setPen(color)
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brush = QBrush(Qt.BDiagPattern)
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p.setBrush(brush)
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p.drawRect(leftTop.x(), leftTop.y(), rectWidth, rectHeight)
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p.end()
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def transformPos(self, point):
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"""Convert from widget-logical coordinates to painter-logical coordinates."""
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return point / self.scale - self.offsetToCenter()
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def offsetToCenter(self):
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s = self.scale
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area = super(Canvas, self).size()
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w, h = self.pixmap.width() * s, self.pixmap.height() * s
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aw, ah = area.width(), area.height()
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x = (aw-w)/(2*s) if aw > w else 0
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y = (ah-h)/(2*s) if ah > h else 0
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return QPointF(x, y)
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def outOfPixmap(self, p):
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w, h = self.pixmap.width(), self.pixmap.height()
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return not (0 <= p.x() <= w and 0 <= p.y() <= h)
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def finalise(self):
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assert self.current
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self.current.close()
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self.shapes.append(self.current)
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self.current = None
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self.setHiding(False)
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self.newShape.emit()
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self.update()
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def closeEnough(self, p1, p2):
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#d = distance(p1 - p2)
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#m = (p1-p2).manhattanLength()
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#print "d %.2f, m %d, %.2f" % (d, m, d - m)
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return distance(p1 - p2) < self.epsilon
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def intersectionPoint(self, p1, p2):
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# Cycle through each image edge in clockwise fashion,
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# and find the one intersecting the current line segment.
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# http://paulbourke.net/geometry/lineline2d/
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size = self.pixmap.size()
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points = [(0,0),
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(size.width(), 0),
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(size.width(), size.height()),
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(0, size.height())]
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x1, y1 = p1.x(), p1.y()
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x2, y2 = p2.x(), p2.y()
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d, i, (x, y) = min(self.intersectingEdges((x1, y1), (x2, y2), points))
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x3, y3 = points[i]
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x4, y4 = points[(i+1)%4]
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if (x, y) == (x1, y1):
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# Handle cases where previous point is on one of the edges.
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if x3 == x4:
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return QPointF(x3, min(max(0, y2), max(y3, y4)))
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else: # y3 == y4
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return QPointF(min(max(0, x2), max(x3, x4)), y3)
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return QPointF(x, y)
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def intersectingEdges(self, (x1, y1), (x2, y2), points):
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"""For each edge formed by `points', yield the intersection
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with the line segment `(x1,y1) - (x2,y2)`, if it exists.
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Also return the distance of `(x2,y2)' to the middle of the
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edge along with its index, so that the one closest can be chosen."""
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for i in xrange(4):
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x3, y3 = points[i]
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x4, y4 = points[(i+1) % 4]
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denom = (y4-y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
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nua = (x4-x3) * (y1-y3) - (y4-y3) * (x1-x3)
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nub = (x2-x1) * (y1-y3) - (y2-y1) * (x1-x3)
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if denom == 0:
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# This covers two cases:
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# nua == nub == 0: Coincident
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# otherwise: Parallel
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continue
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ua, ub = nua / denom, nub / denom
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if 0 <= ua <= 1 and 0 <= ub <= 1:
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x = x1 + ua * (x2 - x1)
|
||||
y = y1 + ua * (y2 - y1)
|
||||
m = QPointF((x3 + x4)/2, (y3 + y4)/2)
|
||||
d = distance(m - QPointF(x2, y2))
|
||||
yield d, i, (x, y)
|
||||
|
||||
# These two, along with a call to adjustSize are required for the
|
||||
# scroll area.
|
||||
def sizeHint(self):
|
||||
return self.minimumSizeHint()
|
||||
|
||||
def minimumSizeHint(self):
|
||||
if self.pixmap:
|
||||
return self.scale * self.pixmap.size()
|
||||
return super(Canvas, self).minimumSizeHint()
|
||||
|
||||
def wheelEvent(self, ev):
|
||||
if ev.orientation() == Qt.Vertical:
|
||||
mods = ev.modifiers()
|
||||
if Qt.ControlModifier == int(mods):
|
||||
self.zoomRequest.emit(ev.delta())
|
||||
else:
|
||||
self.scrollRequest.emit(ev.delta(),
|
||||
Qt.Horizontal if (Qt.ShiftModifier == int(mods))\
|
||||
else Qt.Vertical)
|
||||
else:
|
||||
self.scrollRequest.emit(ev.delta(), Qt.Horizontal)
|
||||
ev.accept()
|
||||
|
||||
def keyPressEvent(self, ev):
|
||||
key = ev.key()
|
||||
if key == Qt.Key_Escape and self.current:
|
||||
print 'ESC press'
|
||||
self.current = None
|
||||
self.drawingPolygon.emit(False)
|
||||
self.update()
|
||||
elif key == Qt.Key_Return and self.canCloseShape():
|
||||
self.finalise()
|
||||
|
||||
def setLastLabel(self, text):
|
||||
assert text
|
||||
self.shapes[-1].label = text
|
||||
return self.shapes[-1]
|
||||
|
||||
def undoLastLine(self):
|
||||
assert self.shapes
|
||||
self.current = self.shapes.pop()
|
||||
self.current.setOpen()
|
||||
self.line.points = [self.current[-1], self.current[0]]
|
||||
self.drawingPolygon.emit(True)
|
||||
|
||||
def resetAllLines(self):
|
||||
assert self.shapes
|
||||
self.current = self.shapes.pop()
|
||||
self.current.setOpen()
|
||||
self.line.points = [self.current[-1], self.current[0]]
|
||||
self.drawingPolygon.emit(True)
|
||||
self.current = None
|
||||
self.drawingPolygon.emit(False)
|
||||
self.update()
|
||||
|
||||
def loadPixmap(self, pixmap):
|
||||
self.pixmap = pixmap
|
||||
self.shapes = []
|
||||
self.repaint()
|
||||
|
||||
def loadShapes(self, shapes):
|
||||
self.shapes = list(shapes)
|
||||
self.current = None
|
||||
self.repaint()
|
||||
|
||||
def setShapeVisible(self, shape, value):
|
||||
self.visible[shape] = value
|
||||
self.repaint()
|
||||
|
||||
def overrideCursor(self, cursor):
|
||||
self.restoreCursor()
|
||||
self._cursor = cursor
|
||||
QApplication.setOverrideCursor(cursor)
|
||||
|
||||
def restoreCursor(self):
|
||||
QApplication.restoreOverrideCursor()
|
||||
|
||||
def resetState(self):
|
||||
self.restoreCursor()
|
||||
self.pixmap = None
|
||||
self.update()
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
BB = QDialogButtonBox
|
||||
|
||||
class ColorDialog(QColorDialog):
|
||||
def __init__(self, parent=None):
|
||||
super(ColorDialog, self).__init__(parent)
|
||||
self.setOption(QColorDialog.ShowAlphaChannel)
|
||||
# The Mac native dialog does not support our restore button.
|
||||
self.setOption(QColorDialog.DontUseNativeDialog)
|
||||
## Add a restore defaults button.
|
||||
# The default is set at invocation time, so that it
|
||||
# works across dialogs for different elements.
|
||||
self.default = None
|
||||
self.bb = self.layout().itemAt(1).widget()
|
||||
self.bb.addButton(BB.RestoreDefaults)
|
||||
self.bb.clicked.connect(self.checkRestore)
|
||||
|
||||
def getColor(self, value=None, title=None, default=None):
|
||||
self.default = default
|
||||
if title:
|
||||
self.setWindowTitle(title)
|
||||
if value:
|
||||
self.setCurrentColor(value)
|
||||
return self.currentColor() if self.exec_() else None
|
||||
|
||||
def checkRestore(self, button):
|
||||
if self.bb.buttonRole(button) & BB.ResetRole and self.default:
|
||||
self.setCurrentColor(self.default)
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
from lib import newIcon, labelValidator
|
||||
|
||||
BB = QDialogButtonBox
|
||||
|
||||
class LabelDialog(QDialog):
|
||||
|
||||
def __init__(self, text="Enter object label", parent=None):
|
||||
super(LabelDialog, self).__init__(parent)
|
||||
self.edit = QLineEdit()
|
||||
self.edit.setText(text)
|
||||
self.edit.setValidator(labelValidator())
|
||||
self.edit.editingFinished.connect(self.postProcess)
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self.edit)
|
||||
self.buttonBox = bb = BB(BB.Ok | BB.Cancel, Qt.Horizontal, self)
|
||||
bb.button(BB.Ok).setIcon(newIcon('done'))
|
||||
bb.button(BB.Cancel).setIcon(newIcon('undo'))
|
||||
bb.accepted.connect(self.validate)
|
||||
bb.rejected.connect(self.reject)
|
||||
layout.addWidget(bb)
|
||||
self.setLayout(layout)
|
||||
|
||||
def validate(self):
|
||||
if self.edit.text().trimmed():
|
||||
self.accept()
|
||||
|
||||
def postProcess(self):
|
||||
self.edit.setText(self.edit.text().trimmed())
|
||||
|
||||
def popUp(self, text='', move=True):
|
||||
self.edit.setText(text)
|
||||
self.edit.setSelection(0, len(text))
|
||||
self.edit.setFocus(Qt.PopupFocusReason)
|
||||
if move:
|
||||
self.move(QCursor.pos())
|
||||
return self.edit.text() if self.exec_() else None
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
import json
|
||||
import os.path
|
||||
import numpy
|
||||
import Image
|
||||
import sys
|
||||
from pascal_voc_writer import PascalVocWriter
|
||||
from base64 import b64encode, b64decode
|
||||
|
||||
class LabelFileError(Exception):
|
||||
pass
|
||||
|
||||
class LabelFile(object):
|
||||
# It might be changed as window creates
|
||||
suffix = '.lif'
|
||||
|
||||
def __init__(self, filename=None):
|
||||
self.shapes = ()
|
||||
self.imagePath = None
|
||||
self.imageData = None
|
||||
if filename is not None:
|
||||
self.load(filename)
|
||||
|
||||
def load(self, filename):
|
||||
try:
|
||||
with open(filename, 'rb') as f:
|
||||
data = json.load(f)
|
||||
imagePath = data['imagePath']
|
||||
imageData = b64decode(data['imageData'])
|
||||
lineColor = data['lineColor']
|
||||
fillColor = data['fillColor']
|
||||
shapes = ((s['label'], s['points'], s['line_color'], s['fill_color'])\
|
||||
for s in data['shapes'])
|
||||
# Only replace data after everything is loaded.
|
||||
self.shapes = shapes
|
||||
self.imagePath = imagePath
|
||||
self.imageData = imageData
|
||||
self.lineColor = lineColor
|
||||
self.fillColor = fillColor
|
||||
except Exception, e:
|
||||
raise LabelFileError(e)
|
||||
|
||||
def save(self, filename, shapes, imagePath, imageData,
|
||||
lineColor=None, fillColor=None):
|
||||
try:
|
||||
with open(filename, 'wb') as f:
|
||||
json.dump(dict(
|
||||
shapes=shapes,
|
||||
lineColor=lineColor, fillColor=fillColor,
|
||||
imagePath=imagePath,
|
||||
imageData=b64encode(imageData)),
|
||||
f, ensure_ascii=True, indent=2)
|
||||
except Exception, e:
|
||||
raise LabelFileError(e)
|
||||
|
||||
def savePascalVocFormat(self, filename, shapes, imagePath, imageData,
|
||||
lineColor=None, fillColor=None, databaseSrc=None):
|
||||
imgFolderPath = os.path.dirname(imagePath)
|
||||
imgFolderName = os.path.split(imgFolderPath)[-1]
|
||||
imgFileName = os.path.basename(imagePath)
|
||||
imgFileNameWithoutExt = os.path.splitext(imgFileName)[0]
|
||||
imageShape = numpy.asarray(Image.open(imagePath)).shape
|
||||
writer = PascalVocWriter(imgFolderName, imgFileNameWithoutExt,\
|
||||
imageShape, localImgPath=imagePath)
|
||||
bSave = False
|
||||
for shape in shapes:
|
||||
points = shape['points']
|
||||
label = shape['label']
|
||||
bndbox = LabelFile.convertPoints2BndBox(points)
|
||||
writer.addBndBox(bndbox[0], bndbox[1], bndbox[2], bndbox[3], label)
|
||||
bSave = True
|
||||
|
||||
if bSave:
|
||||
writer.save(targetFile = filename)
|
||||
return
|
||||
|
||||
@staticmethod
|
||||
def isLabelFile(filename):
|
||||
fileSuffix = os.path.splitext(filename)[1].lower()
|
||||
return fileSuffix == LabelFile.suffix
|
||||
|
||||
@staticmethod
|
||||
def convertPoints2BndBox(points):
|
||||
xmin = sys.maxint
|
||||
ymin = sys.maxint
|
||||
xmax = -sys.maxint
|
||||
ymax = -sys.maxint
|
||||
for p in points:
|
||||
x = p[0]
|
||||
y = p[1]
|
||||
xmin = min(x,xmin)
|
||||
ymin = min(y,ymin)
|
||||
xmax = max(x,xmax)
|
||||
ymax = max(y,ymax)
|
||||
return (int(xmin), int(ymin), int(xmax), int(ymax))
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
from math import sqrt
|
||||
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
|
||||
def newIcon(icon):
|
||||
return QIcon(':/' + icon)
|
||||
|
||||
def newButton(text, icon=None, slot=None):
|
||||
b = QPushButton(text)
|
||||
if icon is not None:
|
||||
b.setIcon(newIcon(icon))
|
||||
if slot is not None:
|
||||
b.clicked.connect(slot)
|
||||
return b
|
||||
|
||||
def newAction(parent, text, slot=None, shortcut=None, icon=None,
|
||||
tip=None, checkable=False, enabled=True):
|
||||
"""Create a new action and assign callbacks, shortcuts, etc."""
|
||||
a = QAction(text, parent)
|
||||
if icon is not None:
|
||||
a.setIcon(newIcon(icon))
|
||||
if shortcut is not None:
|
||||
if isinstance(shortcut, (list, tuple)):
|
||||
a.setShortcuts(shortcut)
|
||||
else:
|
||||
a.setShortcut(shortcut)
|
||||
if tip is not None:
|
||||
a.setToolTip(tip)
|
||||
a.setStatusTip(tip)
|
||||
if slot is not None:
|
||||
a.triggered.connect(slot)
|
||||
if checkable:
|
||||
a.setCheckable(True)
|
||||
a.setEnabled(enabled)
|
||||
return a
|
||||
|
||||
|
||||
def addActions(widget, actions):
|
||||
for action in actions:
|
||||
if action is None:
|
||||
widget.addSeparator()
|
||||
elif isinstance(action, QMenu):
|
||||
widget.addMenu(action)
|
||||
else:
|
||||
widget.addAction(action)
|
||||
|
||||
def labelValidator():
|
||||
return QRegExpValidator(QRegExp(r'^[^ \t].+'), None)
|
||||
|
||||
|
||||
class struct(object):
|
||||
def __init__(self, **kwargs):
|
||||
self.__dict__.update(kwargs)
|
||||
|
||||
def distance(p):
|
||||
return sqrt(p.x() * p.x() + p.y() * p.y())
|
||||
|
||||
def fmtShortcut(text):
|
||||
mod, key = text.split('+', 1)
|
||||
return '<b>%s</b>+<b>%s</b>' % (mod, key)
|
||||
|
||||
@@ -0,0 +1,110 @@
|
||||
import sys
|
||||
from xml.etree import ElementTree
|
||||
from xml.etree.ElementTree import Element, SubElement
|
||||
from xml.dom import minidom
|
||||
from lxml import etree
|
||||
|
||||
class PascalVocWriter:
|
||||
def __init__(self, foldername, filename, imgSize, databaseSrc='Unknown', localImgPath=None):
|
||||
self.foldername = foldername
|
||||
self.filename = filename
|
||||
self.databaseSrc = databaseSrc
|
||||
self.imgSize = imgSize
|
||||
self.boxlist = []
|
||||
self.localImgPath = localImgPath
|
||||
|
||||
def prettify(self, elem):
|
||||
"""
|
||||
Return a pretty-printed XML string for the Element.
|
||||
"""
|
||||
rough_string = ElementTree.tostring(elem,'utf8')
|
||||
reparsed = minidom.parseString(rough_string)
|
||||
return reparsed.toprettyxml(indent="\t")
|
||||
|
||||
def genXML(self):
|
||||
"""
|
||||
Return XML root
|
||||
"""
|
||||
# Check conditions
|
||||
if self.filename is None or \
|
||||
self.foldername is None or \
|
||||
self.imgSize is None or \
|
||||
len(self.boxlist) <= 0:
|
||||
return None
|
||||
|
||||
top = Element('annotation')
|
||||
folder = SubElement(top,'folder')
|
||||
folder.text = self.foldername
|
||||
|
||||
filename = SubElement(top,'filename')
|
||||
filename.text = self.filename
|
||||
|
||||
localImgPath = SubElement(top,'path')
|
||||
localImgPath.text = self.localImgPath
|
||||
|
||||
source = SubElement(top,'source')
|
||||
database = SubElement(source,'database')
|
||||
database.text = self.databaseSrc
|
||||
|
||||
size_part = SubElement(top,'size')
|
||||
width = SubElement(size_part,'width')
|
||||
height = SubElement(size_part,'height')
|
||||
depth = SubElement(size_part,'depth')
|
||||
width.text = str(self.imgSize[1])
|
||||
height.text = str(self.imgSize[0])
|
||||
if len(self.imgSize)==3:
|
||||
depth.text = str(self.imgSize[2])
|
||||
else:
|
||||
depth.text = '1'
|
||||
|
||||
segmented = SubElement(top,'segmented')
|
||||
segmented.text ='0'
|
||||
|
||||
return top
|
||||
|
||||
def addBndBox(self, xmin, ymin, xmax, ymax, name):
|
||||
bndbox = {'xmin':xmin, 'ymin':ymin, 'xmax':xmax, 'ymax':ymax}
|
||||
bndbox['name'] = name
|
||||
self.boxlist.append(bndbox);
|
||||
|
||||
def appendObjects(self, top):
|
||||
for each_object in self.boxlist:
|
||||
object_item = SubElement(top,'object')
|
||||
name = SubElement(object_item, 'name')
|
||||
name.text = str(each_object['name'])
|
||||
pose = SubElement(object_item, 'pose')
|
||||
pose.text = "Unspecified"
|
||||
truncated = SubElement(object_item, 'truncated')
|
||||
truncated.text = "0"
|
||||
difficult = SubElement(object_item, 'difficult')
|
||||
difficult.text = "0"
|
||||
bndbox = SubElement(object_item, 'bndbox')
|
||||
xmin = SubElement(bndbox, 'xmin')
|
||||
xmin.text = str(each_object['xmin'])
|
||||
ymin = SubElement(bndbox, 'ymin')
|
||||
ymin.text = str(each_object['ymin'])
|
||||
xmax = SubElement(bndbox, 'xmax')
|
||||
xmax.text = str(each_object['xmax'])
|
||||
ymax = SubElement(bndbox, 'ymax')
|
||||
ymax.text = str(each_object['ymax'])
|
||||
|
||||
def save(self, targetFile = None):
|
||||
root = self.genXML()
|
||||
self.appendObjects(root)
|
||||
out_file = None
|
||||
if targetFile is None:
|
||||
out_file = open(self.filename + '.xml','w')
|
||||
else:
|
||||
out_file = open(targetFile, 'w')
|
||||
|
||||
out_file.write(self.prettify(root))
|
||||
out_file.close()
|
||||
|
||||
"""
|
||||
# Test
|
||||
tmp = PascalVocWriter('temp','test', (10,20,3))
|
||||
tmp.addBndBox(10,10,20,30,'chair')
|
||||
tmp.addBndBox(1,1,600,600,'car')
|
||||
tmp.save()
|
||||
"""
|
||||
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
#!/usr/bin/python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
from lib import distance
|
||||
|
||||
DEFAULT_LINE_COLOR = QColor(0, 255, 0, 128)
|
||||
DEFAULT_FILL_COLOR = QColor(255, 0, 0, 128)
|
||||
DEFAULT_SELECT_LINE_COLOR = QColor(255, 255, 255)
|
||||
DEFAULT_SELECT_FILL_COLOR = QColor(0, 128, 255, 155)
|
||||
DEFAULT_VERTEX_FILL_COLOR = QColor(0, 255, 0, 255)
|
||||
DEFAULT_HVERTEX_FILL_COLOR = QColor(255, 0, 0)
|
||||
|
||||
class Shape(object):
|
||||
P_SQUARE, P_ROUND = range(2)
|
||||
|
||||
MOVE_VERTEX, NEAR_VERTEX = range(2)
|
||||
|
||||
## The following class variables influence the drawing
|
||||
## of _all_ shape objects.
|
||||
line_color = DEFAULT_LINE_COLOR
|
||||
fill_color = DEFAULT_FILL_COLOR
|
||||
select_line_color = DEFAULT_SELECT_LINE_COLOR
|
||||
select_fill_color = DEFAULT_SELECT_FILL_COLOR
|
||||
vertex_fill_color = DEFAULT_VERTEX_FILL_COLOR
|
||||
hvertex_fill_color = DEFAULT_HVERTEX_FILL_COLOR
|
||||
point_type = P_ROUND
|
||||
point_size = 8
|
||||
scale = 1.0
|
||||
|
||||
def __init__(self, label=None, line_color=None):
|
||||
self.label = label
|
||||
self.points = []
|
||||
self.fill = False
|
||||
self.selected = False
|
||||
|
||||
self._highlightIndex = None
|
||||
self._highlightMode = self.NEAR_VERTEX
|
||||
self._highlightSettings = {
|
||||
self.NEAR_VERTEX: (4, self.P_ROUND),
|
||||
self.MOVE_VERTEX: (1.5, self.P_SQUARE),
|
||||
}
|
||||
|
||||
self._closed = False
|
||||
|
||||
if line_color is not None:
|
||||
# Override the class line_color attribute
|
||||
# with an object attribute. Currently this
|
||||
# is used for drawing the pending line a different color.
|
||||
self.line_color = line_color
|
||||
|
||||
def close(self):
|
||||
assert len(self.points) > 2
|
||||
self._closed = True
|
||||
|
||||
def reachMaxPoints(self):
|
||||
if len(self.points) >=4:
|
||||
return True
|
||||
return False
|
||||
|
||||
def addPoint(self, point):
|
||||
if self.points and point == self.points[0]:
|
||||
self.close()
|
||||
else:
|
||||
self.points.append(point)
|
||||
|
||||
def popPoint(self):
|
||||
if self.points:
|
||||
return self.points.pop()
|
||||
return None
|
||||
|
||||
def isClosed(self):
|
||||
return self._closed
|
||||
|
||||
def setOpen(self):
|
||||
self._closed = False
|
||||
|
||||
def paint(self, painter):
|
||||
if self.points:
|
||||
color = self.select_line_color if self.selected else self.line_color
|
||||
pen = QPen(color)
|
||||
# Try using integer sizes for smoother drawing(?)
|
||||
pen.setWidth(max(1, int(round(2.0 / self.scale))))
|
||||
painter.setPen(pen)
|
||||
|
||||
line_path = QPainterPath()
|
||||
vrtx_path = QPainterPath()
|
||||
|
||||
line_path.moveTo(self.points[0])
|
||||
# Uncommenting the following line will draw 2 paths
|
||||
# for the 1st vertex, and make it non-filled, which
|
||||
# may be desirable.
|
||||
#self.drawVertex(vrtx_path, 0)
|
||||
|
||||
for i, p in enumerate(self.points):
|
||||
line_path.lineTo(p)
|
||||
self.drawVertex(vrtx_path, i)
|
||||
if self.isClosed():
|
||||
line_path.lineTo(self.points[0])
|
||||
|
||||
painter.drawPath(line_path)
|
||||
painter.drawPath(vrtx_path)
|
||||
painter.fillPath(vrtx_path, self.vertex_fill_color)
|
||||
if self.fill:
|
||||
color = self.select_fill_color if self.selected else self.fill_color
|
||||
painter.fillPath(line_path, color)
|
||||
|
||||
def drawVertex(self, path, i):
|
||||
d = self.point_size / self.scale
|
||||
shape = self.point_type
|
||||
point = self.points[i]
|
||||
if i == self._highlightIndex:
|
||||
size, shape = self._highlightSettings[self._highlightMode]
|
||||
d *= size
|
||||
if self._highlightIndex is not None:
|
||||
self.vertex_fill_color = self.hvertex_fill_color
|
||||
else:
|
||||
self.vertex_fill_color = Shape.vertex_fill_color
|
||||
if shape == self.P_SQUARE:
|
||||
path.addRect(point.x() - d/2, point.y() - d/2, d, d)
|
||||
elif shape == self.P_ROUND:
|
||||
path.addEllipse(point, d/2.0, d/2.0)
|
||||
else:
|
||||
assert False, "unsupported vertex shape"
|
||||
|
||||
def nearestVertex(self, point, epsilon):
|
||||
for i, p in enumerate(self.points):
|
||||
if distance(p - point) <= epsilon:
|
||||
return i
|
||||
return None
|
||||
|
||||
def containsPoint(self, point):
|
||||
return self.makePath().contains(point)
|
||||
|
||||
def makePath(self):
|
||||
path = QPainterPath(self.points[0])
|
||||
for p in self.points[1:]:
|
||||
path.lineTo(p)
|
||||
return path
|
||||
|
||||
def boundingRect(self):
|
||||
return self.makePath().boundingRect()
|
||||
|
||||
def moveBy(self, offset):
|
||||
self.points = [p + offset for p in self.points]
|
||||
|
||||
def moveVertexBy(self, i, offset):
|
||||
self.points[i] = self.points[i] + offset
|
||||
|
||||
def highlightVertex(self, i, action):
|
||||
self._highlightIndex = i
|
||||
self._highlightMode = action
|
||||
|
||||
def highlightClear(self):
|
||||
self._highlightIndex = None
|
||||
|
||||
def copy(self):
|
||||
shape = Shape("Copy of %s" % self.label )
|
||||
shape.points= [p for p in self.points]
|
||||
shape.fill = self.fill
|
||||
shape.selected = self.selected
|
||||
shape._closed = self._closed
|
||||
if self.line_color != Shape.line_color:
|
||||
shape.line_color = self.line_color
|
||||
if self.fill_color != Shape.fill_color:
|
||||
shape.fill_color = self.fill_color
|
||||
return shape
|
||||
|
||||
def __len__(self):
|
||||
return len(self.points)
|
||||
|
||||
def __getitem__(self, key):
|
||||
return self.points[key]
|
||||
|
||||
def __setitem__(self, key, value):
|
||||
self.points[key] = value
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
class ToolBar(QToolBar):
|
||||
def __init__(self, title):
|
||||
super(ToolBar, self).__init__(title)
|
||||
layout = self.layout()
|
||||
m = (0, 0, 0, 0)
|
||||
layout.setSpacing(0)
|
||||
layout.setContentsMargins(*m)
|
||||
self.setContentsMargins(*m)
|
||||
self.setWindowFlags(self.windowFlags() | Qt.FramelessWindowHint)
|
||||
|
||||
def addAction(self, action):
|
||||
if isinstance(action, QWidgetAction):
|
||||
return super(ToolBar, self).addAction(action)
|
||||
btn = ToolButton()
|
||||
btn.setDefaultAction(action)
|
||||
btn.setToolButtonStyle(self.toolButtonStyle())
|
||||
self.addWidget(btn)
|
||||
|
||||
|
||||
class ToolButton(QToolButton):
|
||||
"""ToolBar companion class which ensures all buttons have the same size."""
|
||||
minSize = (60, 60)
|
||||
def minimumSizeHint(self):
|
||||
ms = super(ToolButton, self).minimumSizeHint()
|
||||
w1, h1 = ms.width(), ms.height()
|
||||
w2, h2 = self.minSize
|
||||
ToolButton.minSize = max(w1, w2), max(h1, h2)
|
||||
return QSize(*ToolButton.minSize)
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
from PyQt4.QtGui import *
|
||||
from PyQt4.QtCore import *
|
||||
|
||||
class ZoomWidget(QSpinBox):
|
||||
def __init__(self, value=100):
|
||||
super(ZoomWidget, self).__init__()
|
||||
self.setButtonSymbols(QAbstractSpinBox.NoButtons)
|
||||
self.setRange(1, 500)
|
||||
self.setSuffix(' %')
|
||||
self.setValue(value)
|
||||
self.setToolTip(u'Zoom Level')
|
||||
self.setStatusTip(self.toolTip())
|
||||
self.setAlignment(Qt.AlignCenter)
|
||||
|
||||
def minimumSizeHint(self):
|
||||
height = super(ZoomWidget, self).minimumSizeHint().height()
|
||||
fm = QFontMetrics(self.font())
|
||||
width = fm.width(str(self.maximum()))
|
||||
return QSize(width, height)
|
||||
|
||||
Reference in New Issue
Block a user