added float parsing before int conversion to enable support of VOC files that specify coordinates in float
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4bb6be6986
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@ -91,9 +91,9 @@ class PascalVocWriter:
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pose = SubElement(object_item, 'pose')
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pose = SubElement(object_item, 'pose')
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pose.text = "Unspecified"
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pose.text = "Unspecified"
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truncated = SubElement(object_item, 'truncated')
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truncated = SubElement(object_item, 'truncated')
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if int(each_object['ymax']) == int(self.imgSize[0]) or (int(each_object['ymin'])== 1):
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if int(float(each_object['ymax'])) == int(float(self.imgSize[0])) or (int(float(each_object['ymin']))== 1):
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truncated.text = "1" # max == height or min
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truncated.text = "1" # max == height or min
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elif (int(each_object['xmax'])==int(self.imgSize[1])) or (int(each_object['xmin'])== 1):
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elif (int(float(each_object['xmax']))==int(float(self.imgSize[1]))) or (int(float(each_object['xmin']))== 1):
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truncated.text = "1" # max == width or min
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truncated.text = "1" # max == width or min
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else:
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else:
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truncated.text = "0"
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truncated.text = "0"
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@ -141,10 +141,10 @@ class PascalVocReader:
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return self.shapes
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return self.shapes
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def addShape(self, label, bndbox, difficult):
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def addShape(self, label, bndbox, difficult):
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xmin = int(bndbox.find('xmin').text)
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xmin = int(float(bndbox.find('xmin').text))
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ymin = int(bndbox.find('ymin').text)
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ymin = int(float(bndbox.find('ymin').text))
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xmax = int(bndbox.find('xmax').text)
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xmax = int(float(bndbox.find('xmax').text))
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ymax = int(bndbox.find('ymax').text)
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ymax = int(float(bndbox.find('ymax').text))
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points = [(xmin, ymin), (xmax, ymin), (xmax, ymax), (xmin, ymax)]
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points = [(xmin, ymin), (xmax, ymin), (xmax, ymax), (xmin, ymax)]
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self.shapes.append((label, points, None, None, difficult))
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self.shapes.append((label, points, None, None, difficult))
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