# Top-Level CmakeLists.txt cmake_minimum_required(VERSION 2.8.2) PROJECT( Find-Object ) SET(PROJECT_PREFIX find_object) ADD_DEFINITIONS(-DPROJECT_PREFIX="${PROJECT_PREFIX}") ADD_DEFINITIONS(-DPROJECT_NAME="${PROJECT_NAME}") IF(NOT WIN32) ADD_DEFINITIONS( "-Wall" ) ENDIF(NOT WIN32) #ADD_DEFINITIONS("-DUNICODE") # to test with UNICODE projects ####################### # VERSION ####################### SET(PROJECT_VERSION "0.4.2") ADD_DEFINITIONS(-DPROJECT_VERSION="${PROJECT_VERSION}") STRING(REGEX MATCHALL "[0-9]" PROJECT_VERSION_PARTS "${PROJECT_VERSION}") LIST(GET PROJECT_VERSION_PARTS 0 PROJECT_VERSION_MAJOR) LIST(GET PROJECT_VERSION_PARTS 1 PROJECT_VERSION_MINOR) LIST(GET PROJECT_VERSION_PARTS 2 PROJECT_VERSION_PATCH) SET(PROJECT_SOVERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}") ####### COMPILATION PARAMS ####### # In case of Makefiles if the user does not setup CMAKE_BUILD_TYPE, assume it's Release: IF(${CMAKE_GENERATOR} MATCHES ".*Makefiles") IF("${CMAKE_BUILD_TYPE}" STREQUAL "") set(CMAKE_BUILD_TYPE Release) ENDIF("${CMAKE_BUILD_TYPE}" STREQUAL "") ENDIF(${CMAKE_GENERATOR} MATCHES ".*Makefiles") SET(CMAKE_DEBUG_POSTFIX "d") ####### OUTPUT DIR ####### SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin) SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin) SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib) ####### DEPENDENCIES ####### FIND_PACKAGE(OpenCV REQUIRED) # tested on 2.3.1 FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui QtNetwork) # tested on Qt4.7 ####### OSX BUNDLE CMAKE_INSTALL_PREFIX ####### OPTION(BUILD_AS_BUNDLE "Set to ON to build as bundle (DragNDrop)" OFF) IF(APPLE AND BUILD_AS_BUNDLE) #Force to Off, easiest to package into the bundle SET( BUILD_SHARED_LIBS OFF ) # Required when packaging, and set CMAKE_INSTALL_PREFIX to "/". SET(CPACK_SET_DESTDIR TRUE) SET(CMAKE_BUNDLE_NAME "${PROJECT_NAME}") SET(CMAKE_BUNDLE_LOCATION "/") # make sure CMAKE_INSTALL_PREFIX ends in / SET(CMAKE_INSTALL_PREFIX "/${CMAKE_BUNDLE_NAME}.app/Contents") ENDIF(APPLE AND BUILD_AS_BUNDLE) ####### SOURCES (Projects) ####### ADD_SUBDIRECTORY( app ) ADD_SUBDIRECTORY( example ) ADD_SUBDIRECTORY( tcpClient ) ADD_SUBDIRECTORY( console_app ) ####################### # Uninstall target, for "make uninstall" ####################### CONFIGURE_FILE( "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY) ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake") ####################### # CPACK (Packaging) ####################### INCLUDE(InstallRequiredSystemLibraries) SET(CPACK_PACKAGE_NAME "${PROJECT_NAME}") SET(CPACK_PACKAGE_VENDOR "${PROJECT_NAME} project") SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Find-Object") SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}") SET(CPACK_PACKAGE_CONTACT "matlabbe@gmail.com") set(CPACK_SOURCE_IGNORE_FILES "\\\\.svn/" "${PROJECT_SOURCE_DIR}/build/[a-zA-Z0-9_]+" "~$" "${PROJECT_SOURCE_DIR}/bin/.*${PROJECT_PREFIX}" "${PROJECT_SOURCE_DIR}/bin/.*${PROJECT_NAME}" "\\\\.DS_Store" ) IF(WIN32) SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE") SET(CPACK_GENERATOR "NSIS;ZIP") SET(CPACK_SOURCE_GENERATOR "ZIP") SET(CPACK_NSIS_PACKAGE_NAME "${PROJECT_NAME}") SET(ICON_PATH "${PROJECT_SOURCE_DIR}/app/${PROJECT_NAME}.ico") SET(CPACK_NSIS_MUI_ICON ${ICON_PATH}) SET(CPACK_NSIS_MUI_UNIICON ${ICON_PATH}) SET(CPACK_NSIS_DISPLAY_NAME "${PROJECT_NAME}") SET(CPACK_NSIS_CONTACT ${CPACK_PACKAGE_CONTACT}) # Set the icon used for the Windows "Add or Remove Programs" tool. SET(CPACK_NSIS_INSTALLED_ICON_NAME bin\\\\${PROJECT_NAME}.exe) SET(CPACK_PACKAGE_EXECUTABLES "${PROJECT_NAME}" "${PROJECT_NAME}" ${CPACK_PACKAGE_EXECUTABLES}) SET(CPACK_CREATE_DESKTOP_LINKS "${PROJECT_NAME}" ${CPACK_CREATE_DESKTOP_LINKS}) SET(CPACK_PACKAGE_INSTALL_DIRECTORY "${PROJECT_NAME}") ELSEIF(APPLE) IF(BUILD_AS_BUNDLE) # On APPLE and if BUILD_AS_BUNDLE=ON, the project is created as a bundle # over the main app (see ./src).Here we package only this bundle. Note # that we set CMAKE_INSTALL_PREFIX to "/" when packaging to DragNDrop... SET(CPACK_GENERATOR "DragNDrop") ELSE() SET(CPACK_GENERATOR "PackageMaker;TBZ2") ENDIF() SET(CPACK_SOURCE_GENERATOR "TBZ2") SET(CPACK_PACKAGE_ICON "${PROJECT_SOURCE_DIR}/app/${PROJECT_NAME}.icns") ELSE() SET(CPACK_SOURCE_GENERATOR "ZIP") ENDIF() INCLUDE(CPack) ####################### # OUTPUT INFO ####################### MESSAGE(STATUS "--------------------------------------------") MESSAGE(STATUS "Info :") MESSAGE(STATUS " CMAKE_INSTALL_PREFIX = ${CMAKE_INSTALL_PREFIX}") MESSAGE(STATUS " CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}") IF(APPLE) MESSAGE(STATUS " BUILD_AS_BUNDLE = ${BUILD_AS_BUNDLE}") ENDIF(APPLE) MESSAGE(STATUS "--------------------------------------------")