git-subtree-dir: find-object git-subtree-mainline: 9bd639e88c266d990f53b2799ba476d34cfc9c89 git-subtree-split: 635efcd6220cabc258b88c54b1ae4279035bbe31
180 lines
3.6 KiB
C++
180 lines
3.6 KiB
C++
/*
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* utilite is a cross-platform library with
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* useful utilities for fast and small developing.
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* Copyright (C) 2010 Mathieu Labbe
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*
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* utilite is free library: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* utilite is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UMUTEX_H
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#define UMUTEX_H
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#include <errno.h>
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#ifdef WIN32
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#include "find_object/utilite/UWin32.h"
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#else
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#include <pthread.h>
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#endif
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/**
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* A mutex class.
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*
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* On a lock() call, the calling thread is blocked if the
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* UMutex was previously locked by another thread. It is unblocked when unlock() is called.
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*
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* On Unix (not yet tested on Windows), UMutex is recursive: the same thread can
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* call multiple times lock() without being blocked.
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*
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* Example:
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* @code
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* UMutex m; // Mutex shared with another thread(s).
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* ...
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* m.lock();
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* // Data is protected here from the second thread
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* //(assuming the second one protects also with the same mutex the same data).
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* m.unlock();
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*
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* @endcode
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*
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* @see USemaphore
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*/
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class UMutex
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{
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public:
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/**
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* The constructor.
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*/
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UMutex()
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{
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#ifdef WIN32
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InitializeCriticalSection(&C);
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&M,&attr);
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pthread_mutexattr_destroy(&attr);
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#endif
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}
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virtual ~UMutex()
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{
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#ifdef WIN32
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DeleteCriticalSection(&C);
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#else
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pthread_mutex_unlock(&M); pthread_mutex_destroy(&M);
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#endif
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}
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/**
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* Lock the mutex.
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*/
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int lock() const
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{
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#ifdef WIN32
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EnterCriticalSection(&C); return 0;
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#else
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return pthread_mutex_lock(&M);
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#endif
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}
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#ifdef WIN32
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#if(_WIN32_WINNT >= 0x0400)
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int lockTry() const
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{
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return (TryEnterCriticalSection(&C)?0:EBUSY);
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}
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#endif
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#else
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int lockTry() const
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{
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return pthread_mutex_trylock(&M);
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}
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#endif
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/**
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* Unlock the mutex.
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*/
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int unlock() const
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{
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#ifdef WIN32
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LeaveCriticalSection(&C); return 0;
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#else
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return pthread_mutex_unlock(&M);
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#endif
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}
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private:
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#ifdef WIN32
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mutable CRITICAL_SECTION C;
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#else
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mutable pthread_mutex_t M;
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#endif
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void operator=(UMutex &M) {}
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UMutex( const UMutex &M ) {}
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};
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/**
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* Automatically lock the referenced mutex on constructor and unlock mutex on destructor.
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*
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* Example:
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* @code
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* UMutex m; // Mutex shared with another thread(s).
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* ...
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* int myMethod()
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* {
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* UScopeMutex sm(m); // automatically lock the mutex m
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* if(cond1)
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* {
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* return 1; // automatically unlock the mutex m
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* }
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* else if(cond2)
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* {
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* return 2; // automatically unlock the mutex m
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* }
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* return 0; // automatically unlock the mutex m
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* }
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*
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* @endcode
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*
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* @see UMutex
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*/
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class UScopeMutex
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{
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public:
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UScopeMutex(const UMutex & mutex) :
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mutex_(mutex)
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{
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mutex_.lock();
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}
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// backward compatibility
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UScopeMutex(UMutex * mutex) :
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mutex_(*mutex)
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{
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mutex_.lock();
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}
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~UScopeMutex()
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{
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mutex_.unlock();
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}
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private:
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const UMutex & mutex_;
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};
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#endif // UMUTEX_H
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